Interludes: Physical Editing
2022
Installations
Duration: 3’53’’
Credits: Tianyi Lu, Daisy Hao Li, Wenhui Chen, Ruoqi Zheng
Thanks: EL ÚLTIMO GRITO, Nick Williamson
Description: Experimental cinematic installations
Overview
Interludes: Physical Editing (CREATING, CREATION) is an experimental work series that explores the potential narrative connections between two specific terms: Cactus and Robots. The relationships between machine and organism are revealed from two perspectives. It is also a subset of larger project INTERLUDES: PHYSICAL EDITING led by El Último Grito ︎ and Nick Williamson ︎ in Goldsmiths.
Physical Editing explores the intersections of media, space and objects to develop new languages for design. It will be editing films as spatial installations in space (as a form similar to Plato’s Allegory of the Cave). In space designers will favour and explore the idea of conflict. Designers have no real control over how audience is going to move and explore ’film’ so the aim of these ‘films’ is not only building a narrative but also communicating and suggesting new ideas.
Selected Exhibitions/Awards
2022 - Hatcham Gallery, London
2022 - Lesoco, Lewisham College, London
2022 - Cinema, Goldsmiths UoL, London
︎EXPLORE THE WHOLE PROJECT︎︎
2022
Installations
Duration: 3’53’’
Credits: Tianyi Lu, Daisy Hao Li, Wenhui Chen, Ruoqi Zheng
Thanks: EL ÚLTIMO GRITO, Nick Williamson
Description: Experimental cinematic installations
︎
Overview
Interludes: Physical Editing (CREATING, CREATION) is an experimental work series that explores the potential narrative connections between two specific terms: Cactus and Robots. The relationships between machine and organism are revealed from two perspectives. It is also a subset of larger project INTERLUDES: PHYSICAL EDITING led by El Último Grito ︎ and Nick Williamson ︎ in Goldsmiths.
Physical Editing explores the intersections of media, space and objects to develop new languages for design. It will be editing films as spatial installations in space (as a form similar to Plato’s Allegory of the Cave). In space designers will favour and explore the idea of conflict. Designers have no real control over how audience is going to move and explore ’film’ so the aim of these ‘films’ is not only building a narrative but also communicating and suggesting new ideas.
Selected Exhibitions/Awards
2022 - Hatcham Gallery, London
2022 - Lesoco, Lewisham College, London
2022 - Cinema, Goldsmiths UoL, London
︎EXPLORE THE WHOLE PROJECT︎︎